Demonstrates steps in building a 3D video game from aerial images and elevation object files. Topics include installing Unity and the Structural Geology Query Toolkit, importing aerial images and digital data elevation, and publishing a final product.
Location: Goldstein Electronic Classroom (Room 114), Van Pelt-Dietrich Library Center
For more information, go to https://guides.library.upenn.edu/c.php?g=553812&p=7060250
To register, go to https://libcal.library.upenn.edu/event/9845881?hs=a